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Level Building




























The environments in the screenshots were made while working on Amerzone: The Explorer's Legacy as a Senior Environment Artist.
It was a pleasure to bring life to these scenes. I've worked on interiors and exteriors to bring back the piece of art which was Amerzone by Benoit Sokal published in 1999 to our days. I've worked under the direction of Frédéric Gesquiere who trusted me in expressing my creativity while also guiding me from time to time to succeed in respecting Benoit Sokal's vision.
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Lighting made by Frédéric Gesquiere
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My missions on Amerzone: The Explorer's Legacy:
- Level building
- Modeling of 3D Assets (props and architecture elements)
- Modeling of specific 3D Assets for Puzzles
- Creating textures for environments