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This 3D model was modeled while working on Amerzone: The Explorer's Legacy as Senior Environment Artist. The challenge was to balance the fact that these model is meant to be seen from extremely close with the fact that these model had to be optimized.
My missions on Amerzone: The Explorer's Legacy:
- Level building
- Modeling of 3D Assets (props and architecture elements)
- Modeling of specific 3D Assets for Puzzles
- Creating textures for environments
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